A personal study to practice AfterEffects and animation concepts; animating a looping walk cycle for a character or animal.
Naturally, I animated my Pomeranian, Max.
Personal Studies
2020
My first task was to learn exactly how quadrupeds walked. The image below quickly became my main source of reference for stills in key-framing. Max also enjoyed the increased amount of walks outside as I studied his movement and pacing of steps.
I wanted the artstyle to be bright and fun rather than realistic and constricted. This decision helped a lot with the complexity of the artwork, animation, and general application performance in After Effects. The scene choice was obvious: Max taking one of his daily walks in the great outdoors. All artwork was created in Adobe Illustrator
The animation style is more "cartoony" than realistic. It's the weight of Max's hair and movements, subtly over-exaggerated to portray his confidence, happiness, and 100% Alpha Canine status.